Games · Illustration · Web
Work
The projects I keep — the ones that made it to the end, and the ones that taught me something.
Game design
Astro Odyssey
2026Game design, interface and 2D art for a Unity game born in an internship, still in progress.
Level design
MRRD
2026Level design and the complete map of a 2D Zelda-like, in Unity.
Games
Caustic Network
2024A first playable game, built by two of us in a week in Scratch.
Illustration
Sketchbook
In progressSketches, light studies, characters and environments — the sketchbook every project starts from.
Years
of sketches
The sketchbook is added to constantly: light studies, characters, environments, research for the games.
Open the sketchbook