01About
I make games,
and I draw them.
Third-year BUT MMI student at the IUT de Tarbes Occitanie. I chose the course for one simple reason: to work in game development. Level design and game design — inventing the rules, the spaces and the pacing of a game.
Alongside that, I draw. A graphics tablet, a visual world of my own, and a great many sketches — you will find a fair number of them in my work.
Astro Odyssey
01Game design, interface and 2D art for a Unity game born in an internship, still in progress.
MRRD
02Level design and the complete map of a 2D Zelda-like, in Unity.
Caustic Network
03A first playable game, built by two of us in a week in Scratch.
Sketchbook
04Sketches, light studies, characters and environments — the sketchbook every project starts from.
The
sketchbook
Every project starts as a sketch. The sketchbook is where ideas exist before they are playable.
The sketchbookGot a project?
Let's talk.
or straight to pratfortlucas@gmail.com